use bevy::prelude::*;
use game_library::state::Overlay;
use super::{skill_book::SkillBookUiPlugin, status_screen::StatusScreenPlugin};
/// Plugin for the status screen
pub struct GameOverlaysPlugin;
impl Plugin for GameOverlaysPlugin {
fn build(&self, app: &mut App) {
app.add_state::<Overlay>()
.add_plugins((StatusScreenPlugin, SkillBookUiPlugin));
}
}