Function elementalist::spawn_random_environment
source · pub(crate) fn spawn_random_environment(
commands: Commands<'_, '_>,
game_data: Res<'_, GameData>,
generated_map: Res<'_, GeneratedMaps>,
asset_server: Res<'_, AssetServer>,
seed: Res<'_, GenerationSeed>
)
Expand description
Spawn some trees as a test