Struct game_library::data_loader::DataFileHeader
source · pub struct DataFileHeader {
pub unique_id: String,
pub system: GameSystem,
pub must_precede: Option<String>,
pub must_follow: Option<String>,
pub author: String,
pub description: String,
pub internal_version: u32,
pub display_version: String,
pub valid_game_internal_version: u32,
}
Expand description
Each data file includes header information about the data in the file.
Fields§
§unique_id: String
A unique identifier for this data file.
system: GameSystem
The game system does this data file describe/alter/define
must_precede: Option<String>
If this data file must be before another one, list the data file which must follow this one here, by unique_id
must_follow: Option<String>
If this data file must be after another one, list the data file which must precede this one here, by unique_id
Author of this data file
description: String
Short description of the contents of this data file
internal_version: u32
An internal version number, to be able to upgrade automatically
display_version: String
A version string which can be shown to the user
valid_game_internal_version: u32
The target version of the game this is for, to be able to upgrade/replace automatically
Trait Implementations§
source§impl Debug for DataFileHeader
impl Debug for DataFileHeader
source§impl Default for DataFileHeader
impl Default for DataFileHeader
source§impl<'de> Deserialize<'de> for DataFileHeader
impl<'de> Deserialize<'de> for DataFileHeader
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for DataFileHeader
impl Send for DataFileHeader
impl Sync for DataFileHeader
impl Unpin for DataFileHeader
impl UnwindSafe for DataFileHeader
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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impl<T> FromWorld for Twhere
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fn from_world(_world: &mut World) -> T
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].§impl<T> Instrument for T
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