Module game_library::enums

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Enums used in the game library and Elementalist game.

Modules

  • Biome data and enums.

Enums

  • How the spell is targeted when casting.
  • Where the spell can be slotted for casting.
  • How the spell is targeted when casting.
  • The game systems which can be defined using data files. These are not every system in the game, but any system determined to be “modular”
  • The different types of magic.
  • The attachment point for a particle effect.
  • The different skills. Each skill is a school of magic.
  • The type of collision the spell has.
  • The target of a spell; where the spell can be targeted at
  • Possible stats that a character can have. These are available for both the player and the enemies.