Module game_library::enums
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Enums used in the game library and Elementalist game.
Modules
- Biome data and enums.
Enums
- How the spell is targeted when casting.
- Where the spell can be slotted for casting.
- How the spell is targeted when casting.
- The game systems which can be defined using data files. These are not every system in the game, but any system determined to be “modular”
- The different types of magic.
- The attachment point for a particle effect.
- The different skills. Each skill is a school of magic.
- The type of collision the spell has.
- The target of a spell; where the spell can be targeted at
- Possible stats that a character can have. These are available for both the player and the enemies.