Struct game_library::events::CastSpell
source · pub struct CastSpell(pub String);Expand description
Cast a spell. Sending this even will cause a spell to be cast.
Internal Value
String- Theget_internal_id()of the [game_library::Spell]
Examples
use game_library::events::CastSpell;
let event = CastSpell("Firebolt01Primary".to_string());Tuple Fields§
§0: StringTrait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for CastSpell
impl Send for CastSpell
impl Sync for CastSpell
impl Unpin for CastSpell
impl UnwindSafe for CastSpell
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
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§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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