Struct game_library::font_resource::ChangeFont
source · pub struct ChangeFont {
pub font_choice: FontChoice,
pub new_font: Handle<Font>,
}
Expand description
Change a font choice. Sending this event will update the specified font choice to the specified font.
Fields§
§font_choice: FontChoice
The font choice to change.
new_font: Handle<Font>
The new font to use for the specified font choice.
Trait Implementations§
impl Event for ChangeFont
Auto Trait Implementations§
impl !RefUnwindSafe for ChangeFont
impl Send for ChangeFont
impl Sync for ChangeFont
impl Unpin for ChangeFont
impl !UnwindSafe for ChangeFont
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